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Wolfren Industries




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Project List




Facility
> Minister`s Office | Minister`s Training | Minister Bootcamp |
> Recon Center | Sabotage Center | Deep Space Radar |
> Banjoran Temple | Orion Temple | Century Temple | Ore Extractor |
> Shipyard: Neutral | Shipyard: Kal-Zul | Shipyard: D.Marauder |
> Capsule Lab |
System
> Upgrade System | Destroy System | Plunder Planet | System Restructure | Terraform | Cede Planets |
> System Defense I | System Defense II | System Defense III | System Defense IV | System Defense V |
> Space Program I | Space Program II | Space Program III | Space Program IV | Space Program V |
> Lost System I | Lost System II |
> Empire Cloak | Empire Stimulus |
Technology
> I-Tech Library | I-Tech Facility | UnReverse Engineer | DNA Restructure I | DNA Restructure II | Timewarp |
Special
> Titan Project | Urania Project |
> Excavator (Small) | Excavator (Large) |
> Carnival : Commercial | Carnival : Agriculture | Carnival : Industry |
> Force Vassal | Destroy Temple |
> Overmind Project |







Capsule Lab
Allows manufacturing of Alien Capsules | Empire level 3
Prerequisites : Research Capsule Lab
TypeCreditsTurn(s)Activation PeriodFindable
Facility250,000,00025036No

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Minister`s Office
Allows you to manage your Ministers | Empire level 0
Prerequisites : Research Ministers Office
TypeCreditsTurn(s)Activation PeriodFindable
Facility50,000,000503No

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Minister`s Training
Allows you to train your ministers | Empire level 0
Prerequisites : Research Ministers Training Facility
TypeCreditsTurn(s)Activation PeriodFindable
Facility70,000,000706No

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Minister Bootcamp
+100 levels to a minister of your choice | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Facility000No

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Recon Center
Allows you to conduct recon on other empires | Empire level 6
Prerequisites : Research Spy Recon
TypeCreditsTurn(s)Activation PeriodFindable
Facility2,000,000,00035011No

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Sabotage Center
Allows you to sabotage other empires | Empire level 7
Prerequisites : Research Spy Sabotage
TypeCreditsTurn(s)Activation PeriodFindable
Facility2,000,000,00045024No

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Banjoran Temple
Offer donations to the Banjoran believe | Empire level 2
Prerequisites : Research Composite Class Ships
TypeCreditsTurn(s)Activation PeriodFindable
Facility200,000,000202No

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Orion Temple
Offer donations to the Orion believe | Empire level 5
Prerequisites : Research Mega Projects
TypeCreditsTurn(s)Activation PeriodFindable
Facility500,000,0002006No

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Century Temple
Offer donations to the Century believe | Empire level 8
Prerequisites : Research Century Temple
TypeCreditsTurn(s)Activation PeriodFindable
Facility1,900,000,00040012No

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Shipyard: Neutral
Automatically builds random Neutral ships | Empire level 11
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Facility5,000,000,00015018No

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Shipyard: Kal-Zul
Automatically builds random Kal-Zul ships | Empire level 13
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Facility10,000,000,00020018No

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Shipyard: D.Marauder
Automatically builds random Dark Marauder ships | Empire level 15
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Facility25,000,000,00025018No

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Deep Space Radar
Shows the 20 most recent attacks on your game speed | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Facility000Yes

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Ore Extractor
Extracts 1 unit of ore from 18 units of minerals | Empire level 0
Prerequisites : Research
TypeCreditsTurn(s)Activation PeriodFindable
Facility000Yes

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Upgrade System
Allows upgrades of your Planetary Systems | Empire level 5
Prerequisites : Research Upgrade System
TypeCreditsTurn(s)Activation PeriodFindable
System50,000,0001006No

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Destroy System
Allows you to destroy one of your system | Empire level 2
Prerequisites : Research Destroy System
TypeCreditsTurn(s)Activation PeriodFindable
System20,000,000502No

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System Defense I
Adds 1% to all your System`s defense | Empire level 8
Prerequisites : Research System Defense I
TypeCreditsTurn(s)Activation PeriodFindable
5,000,000,0003506No

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System Defense II
Adds 2% to all your System`s defense | Empire level 10
Prerequisites : Research System Defense II
TypeCreditsTurn(s)Activation PeriodFindable
System6,000,000,00045012No

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System Defense III
Adds 3% to all your System`s defense | Empire level 12
Prerequisites : Research System Defense III
TypeCreditsTurn(s)Activation PeriodFindable
System7,000,000,00055024No

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System Defense IV
Adds 4% to all your System`s defense | Empire level 14
Prerequisites : Research System Defense IV
TypeCreditsTurn(s)Activation PeriodFindable
System10,000,000,00065028No

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System Defense V
Adds 5% to all your System`s defense | Empire level 16
Prerequisites : Research System Defense V
TypeCreditsTurn(s)Activation PeriodFindable
System15,000,000,00075032No

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Note: You need to reactivate system defense project whenever you: create a new system, upgrade your system, shuffle or change your system position. Some of your systems may not receive the bonus if you do not do so.






Space Program I
Automatically explores 2,000 planets for you every 18 hours | Empire level 4
Prerequisites : Research Space Program I
TypeCreditsTurn(s)Activation PeriodFindable
System500,000,00045018No

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Space Program II
Automatically explores 4,000 planets for you every 18 hours | Empire level 8
Prerequisites : Research Space Program II
TypeCreditsTurn(s)Activation PeriodFindable
System1,000,000,00050018No

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Space Program III
Automatically explores 8,000 planets for you every 18 hours | Empire level 12
Prerequisites : Research Space Program II
TypeCreditsTurn(s)Activation PeriodFindable
System5,000,000,00055018No

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Space Program IV
Automatically explores 16,000 planets for you every 18 hours | Empire level 14
Prerequisites : Research Space Program IV
TypeCreditsTurn(s)Activation PeriodFindable
System10,000,000,00060018No

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Space Program V
Automatically explores 32,000 planets for you every 18 hours | Empire level 16
Prerequisites : Research Space Program V
TypeCreditsTurn(s)Activation PeriodFindable
System50,000,000,00065018No

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Plunder Planet
Allows you to plunder a specific number of planets in your System | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
System50,000,000018Yes

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System Restructure
Allows you to reorganize the positions of all your planetary Systems | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
System000Yes

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Lost System I
Discovers a new planetary system of your choice. Max 10 system. | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
System000No

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Lost System II
Discovers a new planetary system of your choice. Max 10 system. | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
System000No

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Terraform
Changes an existing planetary system to another. Retains system level | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
System000Yes

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Empire Cloak
Drops your empire into damage protection | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
System01,00072No

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Empire Stimulus
+100% income/production | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
System01,00048No

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Cede Planets
Gives planets to another empire. You must have 500k+ planets, receiver below 400k planets. | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
System000Yes

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I-Tech Library
Allows the user to change or re-organize infrastructure research levels | Empire level 0
Prerequisites : Research I-Tech Libary
TypeCreditsTurn(s)Activation PeriodFindable
Technology000No

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I-Tech Facility
Lowers your infrastructure research requirements by 50% | Empire level 10
Prerequisites : Research I-Tech Lab
TypeCreditsTurn(s)Activation PeriodFindable
Technology800,000,00015036No

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UnReverse Engineer
Allows the empire to unreverse engineer all ships | Empire level 0
Prerequisites : Research UnReverse
TypeCreditsTurn(s)Activation PeriodFindable
Technology000No

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DNA Restructure I |
Change to another race and retain your resources and planets | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Technology20,000,000,00000Yes

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DNA Restructure II |
Change to another race and retain your resources, planets and projects | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Technology20,000,000,00000Yes

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Timewarp |
Gives you free turns | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Technology01,00048No

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Titan Project
Ancient Kal-Zul Relic - UNFINISHED| Empire level 0
Prerequisites : Obtain White Tablet
TypeCreditsTurn(s)Activation PeriodFindable
Special5,000,000,00065048Yes

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Urania Project
Ancient Kal-Zul Relic - UNFINISHED| Empire level 0
Prerequisites : Obtain Black Tablet
TypeCreditsTurn(s)Activation PeriodFindable
Special5,000,000,00065048Yes

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Excavator (Small)
Automatically digs 5 regalo artifact for you every 18 hours | Empire level 9
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Special2,000,000,00030018Yes

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Excavator (Large)
Automatically digs 10 regalo artifact for you every 18 hours | Empire level 11
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Special6,000,000,00040018Yes

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Carnival : Commercial
Hold an empire wide carnival ! +300% commercial income | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Special500,00006Yes

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Carnival : Agriculture
Hold an empire wide carnival ! +300% agriculture production | Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Special500,00006Yes

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Carnival : Industry
Hold an empire wide carnival ! +300% industry production | Empire level 0
Prerequisites : Research
TypeCreditsTurn(s)Activation PeriodFindable
Special500,00006Yes

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Force Vassal
Forces an empire to be your vassal - UNFINISHED| Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Special5,000,000,000996Yes

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Destroy Temple
Lowers height of all temple in the game by 20% - UNFINISHED| Empire level 0
Prerequisites : Special
TypeCreditsTurn(s)Activation PeriodFindable
Special000Yes

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